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As Interbike kicks off you’ll see a slew of each mainstream in addition to smaller corporations attempt to get your attention with recent products. Some of those shall be products that you simply genuinely find useful and plan to purchase, and others will just be ones you sit and marvel at with either fascination or child-like intrigue.
It’s that second emotion that covers a brand new app released today for Strava that means that you can see your Strava workouts and routes in augmented reality.
For those not familiar, augmented reality is roughly when your camera (or a camera) is pointed on the environment around you after which the phone/computer overlays data on top of it. For example, it might be holding up your phone at the highest of a chairlift and having the ski runs overlaid onto the terrain around you. As you switch the phone, the labels ‘stick’ to the terrain.
With Fitness AR, a secondary company is leveraging a mixture of Strava’s API’s and Apple’s recent ARKit technology. As such, this app is simply available on iOS.
Once you launch the app, you’ll see it’s pretty simplistic. Down on the left side you’ve got some sample routes you possibly can load up from exciting places. This is notable when you occur to live in a very flat farm locale and don’t want essentially the most boring demo ever.
Alternatively, you possibly can link up your Strava account to view your individual workouts, routes, and friends’ workouts. So I did just that.
With that each one done I’ve got my listing of recent workouts:
Because I wanted something exciting, I went with this Swiss Mountain ride one from per week or so ago. You can see my whole post and video about it here. It was epic.
Now the app will ask me to position the map somewhere. The first time I did this I just tapped the screen, and that looked kinda silly with the mountains floating in mid-air. So I’d recommend placing it on a table or something, it’ll look fitting that way.
With that done, the mountains are rendered, as is my route. What’s unique here is that I can physically walk across the table, getting closer and further and the imagery zooms accordingly based on where I am going and what I point my phone at.
You may also pinch to zoom and rotate using your fingers as well. Further, you possibly can then select your folks’ activities or your routes.
So reasonably than attempt to explain this further in screenshots, let me just share with you this super quick demo video I shot. It helps to make all of it make sense:
Pretty nifty, huh?
Now after all, augmented reality is nothing recent. It’s been around for years, despite various corporations claiming they only re-invented the wheel. And after all, the power to zoom around your Strava workouts has actually been seen elsewhere. But it’s the benefit to which that is now in your phone that’s notable here.
In any case, I figured it’d be a fun little thing to discuss that didn’t require 18 hours to put in writing an in-depth review.
The app is on the market as of today from the App Store for $2.99. Note again that since it relies on Apple’s recent ARKit tech, it’s not available for Android. Also note which you could’t get mad at Strava for that, since it’s a third party that’s making this app. They’re just leveraging the Strava API. Oh – speaking of which, you wish iOS11 for this – so get your phone all updated!
I’m unsure how often (or if ever) I’ll use the app again. But it was fun to poke around, and I’ve actually spent $2.99 in much more frivolous ways.
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