Introduction to Immersive Technology
Immersive technology, including augmented and virtual reality (AR/VR), is on the verge of revolutionizing the way in which we live, work, and learn. This technology isn’t nearly gaming; it has the potential to remodel industries resembling education, healthcare, and manufacturing. The emerging creator economy of virtual goods and services is unlocking recent ways to speak, access information, and interact with the world. As these technologies advance, vital questions arise, and the way policymakers respond will significantly impact the economy and society.
The AR/VR Policy Conference
The fifth annual AR/VR Policy Conference, presented by the Information Technology and Innovation Foundation (ITIF) and the XR Association, is scheduled to happen on September 9, 2025, in Washington, DC. This event will feature expert talks and panels discussing critical policy questions. The conference goals to explore the vast implications of AR/VR technologies on various facets of life and society.
Key Discussion Areas
The conference will cover a wide selection of topics, including:
- Privacy and safety: How to guard users’ personal information and ensure their safety in virtual environments.
- Global competitiveness: The role of AR/VR in enhancing economic competitiveness on a world scale.
- Use of AR/VR in education: Exploring how these technologies can improve learning outcomes and academic accessibility.
- Children and teenager safety: Measures to make sure the web safety and well-being of younger users.
- Artificial intelligence: The integration of AI with AR/VR and its potential applications.
- Workforce development and way forward for work: How AR/VR might change the job market and the abilities required in the long run.
- Digital diplomacy: The use of AR/VR in diplomacy and diplomacy.
- International trade and development: The impact of AR/VR on global trade and economic development.
- Healthcare technologies: Applications of AR/VR in healthcare and medical research.
- Haptics and computer brain interfaces: The development and implications of those technologies.
- Digital government: The role of AR/VR in public services and governance.
- Diversity, inclusion, and accessibility: Ensuring that AR/VR technologies are accessible and useful to all.
- Defense and national security: The potential applications and implications of AR/VR in defense and security sectors.
Agenda and Speakers
For those fascinated by attending the conference or learning more in regards to the agenda and the lineup of speakers, the small print can be found at arvrpolicy.org. This resource provides a comprehensive overview of what to anticipate from the event, including the schedule and the expertise of the speakers.
Conclusion
The advent of immersive technologies like AR/VR is about to bring about significant changes in various sectors. As these technologies proceed to evolve, it’s crucial for policymakers, industry leaders, and the general public to learn and engaged in discussions about their development and implementation. The AR/VR Policy Conference offers a platform for these discussions, aiming to shape the long run of AR/VR in a way that maximizes its advantages for society and the economy. By addressing the critical policy questions and challenges related to AR/VR, we will work towards a future where these technologies enhance our lives and contribute to a more inclusive, secure, and prosperous world.