Wednesday, October 1, 2025

Explore the Future with Minor in Virtual and Augmented Reality

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Introduction to Virtual Reality and Augmented Reality

The media is abuzz with the countless possibilities that virtual and augmented reality technologies need to offer. As these technologies proceed to evolve, students are desirous to get a head start on this emerging field. To cater to this interest, a minor in Virtual Reality and Augmented Reality (VR and AR) is being introduced, which is able to allow students to explore the uses of immersive media for storytelling across various fields.

Exploring Immersive Media

The classes will delve into the types of immersive media as a storytelling tool, covering its history, development, and applications. Students will learn how one can plan and create immersive media projects, gaining hands-on experience on this cutting-edge field. According to Janell Shearer, professor and Chair of the Media Arts Division, "VR content is used for purposes as diverse as treating PTSD, helping children with autism develop social skills, designing safer cars, training surgeons, and creating interactive lessons within the humanities, the social sciences, and the sciences." This highlights the big selection of interdisciplinary opportunities that VR and AR need to offer.

Development and Funding

The minor was developed by faculty in Dodge’s Institute for Creative Reality (ICR) in consultation with industry experts, including Roy Taylor, Corporate Vice President of AMD/Radeon Technologies. Additional funding for the Institute of Creative Reality was provided by Srini Srinivasan, a proud parent. This collaboration between academia and industry ensures that students receive a well-rounded education that’s relevant to the present market demands.

Applying for the Minor

Students excited about applying for the minor can achieve this now, with all essential information available on the Dodge College Current Student Website. The application is open to all current Chapman students, and the deadline to submit is March 1st. A minimum of twelve credits have to be upper-division, and students must complete a complete of 21 credits to earn the minor.

Course Requirements

The course requirements for the minor include:

  • VRAR 110: Storytelling in Immersive Media (3 credits)
  • VRAR 210: Introduction to VR and AR (3 credits)
  • CPSC 236: Visual Programming (3 credits)
  • VRAR 310: Overview of Post-Production for Emerging Media (3 credits)
  • VRAR 494: Advanced VR/AR Workshop (3 credits)

Electives

Students must select two electives from the next options:

  • VRAR 320: Spatial Audio Design (3 credits)
  • VRAR 330: Immersive Cinematography (3 credits)
  • VRAR 340: The Landscape of Emerging Media (3 credits)
  • MGMT 365: Introduction to Entrepreneurship for Non-Majors (3 credits)

Conclusion

The introduction of the Virtual Reality and Augmented Reality minor is an exciting development for college students excited about this emerging field. With its interdisciplinary approach and industry-relevant curriculum, this minor is bound to offer students with a competitive edge within the job market. As VR and AR technologies proceed to evolve, it is crucial for college students to achieve a deep understanding of their applications and potential. By pursuing this minor, students can unlock latest opportunities and pave the best way for a successful profession on this modern field.

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