Is ‘Spatial Computing’ the New Term for the Future of Virtual Worlds, Overtaking the ‘Metaverse’?
The tech industry is abuzz with speculation about the future of virtual worlds and the terminology used to describe them. With Apple’s recent launch of the Vision Pro headset and its emphasis on “spatial computing,” the once-dominant term “metaverse” may be on the way out.
Mark Zuckerberg’s vision for the metaverse captured the imagination of many in the tech world, leading to a surge in interest and investment in virtual reality and augmented reality technologies. However, Apple’s introduction of the Vision Pro headset, which seamlessly integrates VR, XR, MR, and AR, has shifted the conversation towards “spatial computing.”
Apple’s emphasis on spatial computing as the overarching term for 3D virtual environments has resonated with industry insiders and consumers alike. The Vision Pro’s transformative capabilities have showcased the potential of spatial computing to revolutionize the way we interact with virtual worlds.
At the recent Augmented World Expo, the term “spatial computing” took center stage, signaling a shift away from the term metaverse. With Apple leading the charge in defining the future of virtual worlds, it seems likely that spatial computing will become the industry standard term for describing VR, XR, MR, and AR technologies.
As the tech industry prepares to embrace spatial computing as the new frontier of virtual reality, the term metaverse may soon be relegated to the history books. Apple’s influence in shaping new markets and defining industry trends suggests that spatial computing is poised to become the dominant term for describing the future of virtual worlds.